Second Chance for Second Life Language Education? by Graham Stanley

RECORDING: http://lancelot.emea.acrobat.com/p22495980/ (46min*)

Graham Stanley [Baldric Commons]

The fourth SLanguages conference is being held in the midst of a sea change in virtual world education. Although Second Life was not the first virtual world to be used for education, it was the first . . . → Read More: Second Chance for Second Life Language Education? by Graham Stanley

Digital Play: Escape the Room games by Graham Stanley

RECORDING http://lancelot.emea.acrobat.com/p43788081/

Graham Stanley (@grahamstanley, @eltdigitalplay) Digital Play: Escape the Room

There is a growing interest in using computer games for language teaching and learning. An ‘Escape the Room’ game is a popular type of game in which the player has to find hidden objects, solve puzzles and use logic to escape . . . → Read More: Digital Play: Escape the Room games by Graham Stanley